Paws for Hope

02 · 2024 · Design Sprint · Nonprofit · Web Design

Paws for Hope.

Website redesign for a nonprofit in BC, Canada.

Role

UX/UI Designer

Type

Design Sprint · 5 days

Team

Jinyi Liu, Shreya Aneja, Valencia Liu

Tools

Figma, FigJam

Paws for Hope redesign shown on a laptop and a phone

01 · The problem

Improving the lives of pets in BC

Every year in British Columbia thousands of pets are surrendered to community rescues. Paws for Hope combines animal welfare with social services so no pet gets left behind, but its fostering programme was hard to understand and harder to act on.

A woman holding and kissing her small dog
01

Nowhere to turn

Families with a pet in distress often feel they have no support system to reach for.

02

Cost of living

Inflation makes caring for a pet financially precarious for households already stretched thin.

03

Housing crisis

People are abandoning animals because they cannot find pet-friendly housing.

02 · Framing the sprint

Preliminary

How might we help social impact organizations express their value, and inspire people to take action in order to drive positive change?

Revised, after research

How might we encourage families in BC to foster pets & provide a loving home for them, so we can reduce the number of animals in shelter?

03 · What we learned

Empathy is easy. Acting on it isn't.

Pain points

  • People worry about affording the financial responsibility of a pet.
  • Homes aren't pet friendly, and deposits are often required.
  • People worry about getting too attached to the pets.

Motivators

  • People love having pets in their home.
  • Fostering animals positively impacts quality of life.
  • Fostering is a low-commitment trial run for people considering adoption.

Behaviours

  • People would like to foster but can't take on the responsibility.
  • Most people feel empathetic towards animals but rarely convert that into action.

04 · The persona

Ella Evans, the persona
Name · Ella Evans
Age · 28
Location · Vancouver, BC
Occupation · QA Engineer
Status · Single, $80,000/yr

Meet Ella.

Ella loves animals, especially dogs, and wishes she could adopt one, but she isn't sure she is ready to commit to owning a dog yet. Fostering is the trial run she doesn't know she is looking for.

Pain points

Uncertain she can afford the financial cost of a pet. Unsure she is ready for the time commitment with a demanding job.

Motivations

Fostering could give her clarity on whether she is ready to own and care for a pet.

Behaviours

Grew up with a family pet. Travels every few years.

“Considering the dedication and expenses involved, I'm not sure if having my very own pet is in the cards for me. But hey, I'd totally give fostering a shot and see how it goes!”

05 · Design decisions

Keep the brand. Fix the journey.

While we admire Paws for Hope's current visual identity, we identified the need for some UX-driven changes.

What works well

  • Colour palette
  • Typography
  • Imagery
  • Navigation

Even better if

  • Clearer informational hierarchy
  • Concise storytelling
  • Button shapes aligned with brand personality
Paws for Hope visual system: Fira Sans headings, Lato body, hexagon shapes, brush text boxes and colour palette

A hexagon-led system built from the foundation's own brand mark.

Sketches Day two: five pages sketched by hand before a single pixel moved.
Hand-drawn sketches of the home, foster animal, application, booking and confirmation pages
Wireframes Structure agreed before any brand was applied.
Greyscale wireframes of the home page and foster animal page

The shipped flow

Browser to browser: home page, meet the animals, application, booking, confirmation.

The five final Paws for Hope screens shown side by side

Try the prototype

Home page to booking confirmation, exactly as it was tested.

Responsive by default

The same fostering flow holds up on a phone: hexagon accents, brush-stroke headings and a single primary action per screen.

Paws for Hope home and about screens on two phones

06 · User testing

Five sessions, five tasks, one prototype.

We watched where people hesitated and let the quotes write the fix list.

  1. Task 1 Start the foster application
  2. Task 2 Choose a pet
  3. Task 3 Fill out the application
  4. Task 4 Schedule a day and time to visit
  5. Task 5 Return to the home page

Home page

“I would like to access the navigation bar when I scroll down.”

Navigation became sticky on scroll, so the way out is always in reach.

Before and after: the home page gains a sticky navigation bar on scroll

Visitation page

“I'm not sure where I'm visiting. Am I going to the shelter?”

The booking summary now names the visitation location and address outright.

Before and after: the booking summary now states the visitation location and address

Progress bar

“I want to navigate and go back by clicking on the numbers.”

Each step of the progress bar became clickable, in both directions.

Before and after: the four-step progress bar becomes clickable

07 · Outcome

5

days, concept to prototype

5

tasks tested per session

3

usability fixes shipped